I've been made some works on Zbrush using Zspheres "link" and it's one of works that I posted there. This guy is the classical e.t. from movie of 80's directed by Steven Spielberg. Here is the link to the video.
HI, A long time without updates here. It's my entry on the Comicon Challenge at the games artisans' site. I've decided to do the PITT, character Created by Dale Keown.
Here is a couple of images posted on the challenge. Check here
I'm so happy. In the lest week some of my jobs was plugged on some of more importants forum both here in Brazil and th world. Thanks again to 3Dtoal.com for the tutorial of "Salvatore" and 3d4all.org and ZBrushcental for "Mr. Speed Work", my first work on 3D max.
it's my first work on 3d max. I usually work with maya, but in my new employer, I'll work with max then I started with my studies and it's my first study, Of course, I couldn't forget the teapot to use on this study, :-).
I also was testing the workflow on zbrush and would like to know how much time I could to spent on this work using zspheres and retopology.
Hi, I have been studying "likeness" and it´s one more attempt. I´ve still make some details on head, maybe on the proportions too and I´ll post the process here.
My last work called "Salvatore" was plugged on some of more importants foruns about CG in Brazil and the world, for it I´m so happy. Thanks everyone for the support and nice words about my work and also thanks a lot to 3D4All.org, Autodesk Area, Zbrush Central , CGchannel and others foruns
It was my attempt to reproduce a great character, (in my opinion) called Salvatore from The Name of Rose. (The 80´s movie with Sean Conery and Chistian Slater) interpreted by Ron Perlman, the same actor of Hell Boy.
Recently I´ve been working this image. I´ve made on Zbrush a female model than I decided to do a complete scene.
I used Zbrush to create the rocks and Maya to render, lights and paintfx. I will be posting here the light´s setup and render passes used in the composition.
I hope you like and critics and comments are welcome. Thanks
I got a magazine at home and I saw a pic with a woman lifting her dress and I thought! It´s beautiful. Then, I used my woman model (already posted here) and with "transpose tool" the new feature of Zbrush, I put her on this pose. I´ve a lot things to improve, I hope to do it soon...:)
alan.denverbz@gmail.com
Available for freelance for modeling high poly and low poly models. My tools are: 3DSMax, Maya, Zbrush, Photoshop and Bodypaint